Золотые монеты: различия между версиями

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The Gold coin system is one of the two possible settings used in worlds for the production of [[Nobleman|noblemen]]. The other is the [[Package system]].
Система пакетов - одна из двух возможных систем по обучению [[Дворянин|дворян]]. Другая, классическая и менее распространённая - [[Система пакетов]].


== Gold coin system information ==
== Общая информация о золотых монетах ==


There are three requirements that must be met before you can create a nobleman.
There are three requirements that must be met before you can create a nobleman.

Версия от 13:39, 6 сентября 2018

Система пакетов - одна из двух возможных систем по обучению дворян. Другая, классическая и менее распространённая - Система пакетов.

Общая информация о золотых монетах

There are three requirements that must be met before you can create a nobleman.

1. You need enough farm space - noblemen require 100 farm space in order to be built.

2. You need to have enough gold coins stored. Coins are minted in the Academy and typically cost Wood: 28000 Clay: 30000 Iron: 25000. The first noble you train will require one coin, the second two coins, and so on. This means by the time you've trained your third noble you will have minted at six coins (1 + 2 + 3 = 6).

3. You need enough resources to train the nobleman: Wood: 40000 Clay: 50000 Iron: 50000.

As worlds progress the cost of gold coins normally is reduced by the game management team. However, some worlds do launch with reduced costs.

Файл:Coin system example.png
An example of the recruit screen in an Academy on a coin system world.